Showing posts with label hamster. Show all posts
Showing posts with label hamster. Show all posts

Tuesday, October 14, 2014

Local Illustrator Receives Writer's Residency in NM


Taos, New Mexico has been known for years as a destination that appeals to artists and writers alike.  Cincinnati based artist and illustrator Amy Bogard has been taking students to Taos as part of her Illuminated Travel Journal workshop each summer.  While there this past June, Amy applied for and was granted a residency opportunity to return to Taos next winter to work on some of her own projects outside of teaching.

It's been a life long goal of Amy's to create children's picture books for publication and this Writer-In-Residence opportunity at the historic Mabel Dodge Luhan House will afford her the time and space to focus on two book ideas she has had brewing for some time.  Amy's intrepid traveling hamster character Ginger Small has had a small but devoted fan base for some time and these weeks in Taos will help pull years of images and ideas into a solid story.

The other story features some of Amy's whimsical sheep and a small rabbit who counts them.
Amy is accepting donations to help offset the cost of the trip.  Lodging and a small stipend have been graciously offered by the folks at the Mabel Dodge House, but New Mexico is a far away place!  You can read more about Amy's plans and see more of her work at her website: www.amybogard.com 

Monday, November 15, 2010

The Worst Sketch...

...you may ever see on this blog, is in this post.


It's taken every ounce of humility I've got to post it, but I wanted to respond to Christina's recent posting about the creative process.

The art above is something I did last week for my daughter's birthday. She asked me to make her a drawing with a unicorn and a hamster, and I immediately bristled at the thought of combining two animals so different in scale. Unfortunately, once you tell your 5-year old she can have whatever she wants for her birthday, you're pretty much stuck (In fact, I think that's how John the Baptist died, but I digress.)

Here's the eponymous sketch:


Most of my art starts with a really awful, but useful thumbnail. (Actually some aren't even useful —just awful.) In this case I couldn't stand to look at it long enough to finish it, but it was enough to tell me the concept was okay, and it stood as a rough guide for the work ahead.

After pulling a few images of horses in steeplechases, I got a more refined sketch. You can see that I'm still making decisions about the placement of the front legs. A lot of my rough sketches have three or more limbs.


One the sketch is scanned, I tear the elements apart in Photoshop and nudge them. It's nice to be able to make these refinements without re-tracing the image. I've always found that something gets lost with every iteration.


Here's a cleanup based on the sketch above:


In the final image, I've actually superimposed the cleanup over the early sketch.
I don't use this technique much for my commercial work, because it looks too sketchy for most clients, but I like it for personal stuff. My preliminary work almost always hits these stages though, and I keep most of the nicest sketches. (about 10% of the total)